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The world’s first all-in-one music player Smart Hearable 1.0, developed by VINCI, will make its debut in the North American market at the 2016 Consumer Electronics Show (CES) held from January 6 to 9 in Las Vegas, United States. The highlight of the design is the artificial intelligence technology applied to create ME 1.0, the first smart assistant that makes the AI talking system from the 2013 film “Her” real. VINCI Smart Hearable is a wireless and hands-free smart music player that can react to user body and consciousness dynamics with different kinds of music. With a built-in proximity sensor, the device automatically plays the music when user puts it on. It has a touch panel that responds to gestures like tapping and sliding, and a voice interaction system that allows users to guide the device with simple commands. ME is able to respond with a song that best suits the moment by analyzing data collected from user including heart rate, current location and scenarios through intelligent algorithms, so that user can not only tell ME songs, albums or singers they desire to enjoy the music, but also share their mood and feelings with it. To view the multimedia release go to: http://www.multivu.com/players/English/7730451-vinci-smart-hearable-ces/
Added: 3861 days ago by MultiVuVideos
Runtime: 3m47s
Views: 1478 | Comments: 0
Susan Lucci is no stranger to the spotlight and now she is talking about a serious issue that’s close to her heart – atrial fibrillation (AFib) and its connection to stroke. In a national public service announcement (PSA) recently launched, Lucci and her husband, Helmut Huber, who lives with AFib, are encouraging the more than 2.3 million Americans living with the condition, along with their loved ones, to join them in taking the Facing AFib Pledge to do all they can to reduce the risk of AFib-related stroke. To view Multimedia News Release, go to http://www.multivu.com/players/English/49621-facing-afib/
Added: 5479 days ago by MultiVuVideos
Runtime: 1m10s
Views: 7021 | Comments: 0
A gorgeously written, gritty, sensual novel that captures a new Joan of Arc, the achingly young peasant woman long hidden behind the layers of history and legend. Learn more about this book here, http://bit.ly/fVG3sV and its author here, http://bit.ly/hiy7c0
Added: 5479 days ago by cosproductions
Runtime: 2m13s
Views: 7621 | Comments: 0
WARRANT OF ARREST, THEY WANT MY ARREST, FOR WHAT? BECAUSE I FIGHT FOR, EQUAL RIGHT, BECAUSE I FIGHT FOR, HUMAN RIGHT!
Added: 5478 days ago by MASSIVREX
Runtime: 3m13s
Views: 7735 | Comments: 0
Part 3 of the Making of JUMP Now we have a Party with Tuklan, Lori Glori, Firetime,Miro Solar & Tuklan Crew.
Added: 5478 days ago by MASSIVREX
Runtime: 1m50s
Views: 4909 | Comments: 0
HITS 23.274 VIEWS ON NAIJAPALS!STOP STREES IN ME, STOP STRESS IN ME, STOP BUGGING ME, STOP BUGGING ME!
Added: 5478 days ago by MASSIVREX
Runtime: 3m13s
Views: 9056 | Comments: 0
Until recently, cancer patients looking for the most precise form of proton radiation therapy – “pencil-beam scanning” – had to narrow their search to about a half dozen centers in the United States that offer this treatment on a limited basis. Today’s opening of the Scripps Proton Therapy Center in San Diego, Calif., marks the first time that a proton center in the United States is treating patients exclusively with this ultra-accurate technology, in every treatment room. To view Multimedia News Release, go to http://www.multivu.com/mnr/65691-scripps-proton-therapy-center-san-diego-precise-cancer-care
Added: 4549 days ago by MultiVuVideos
Runtime: 2m9s
Views: 1833 | Comments: 0
Today’s U.S. healthcare providers face a three-pronged deluge of demands from patients, insurance companies, and the government. To successfully address these new and evolving expectations, members of the medical sector must leverage the capabilities of new wireless technologies – or fall behind their more savvy competitors. Frost & Sullivan recently published a whitepaper, Mobile Devices and Healthcare: What’s New, What Fits, and How Do You Decide?, which examines the strengths and drawbacks of four major mobile device types – smartphones, tablets, push-to-talk communication devices, and machine-to-machine (M2M) remote medical monitoring devices. Each device category is evaluated for application in three unique environments – the hospital, physician’s office, and the patient’s home. Criteria for selecting a mobility partner are also discussed. To view Multimedia News Release, go to http://multivu.prnewswire.com/mnr/frostsullivan/51532/
Added: 5478 days ago by MultiVuVideos
Runtime: 2m54s
Views: 8195 | Comments: 0
IN JUZTICE, IN JUZTICE, IN JUZTICE, WHY YU LET IN JUZTICE TAKE OVER YUR NATION? IN JUZTICE, IN JUZTICE, IN JUZTICE, WHY YU LET RACISM TAKE OVER YUR NATION? IN JUZTICE, IN JUZTICE, IN JUZTICE, DON'T YU HAVE NO CONSCIENCE!
Added: 5476 days ago by MASSIVREX
Runtime: 2m24s
Views: 11523 | Comments: 0
Elite athletes Mikaela Shiffrin (@mikaelashiffrin) and Sage Kotsenburg (@sagekotsenburg) sped, carved, spiraled and twisted down the mountains of Sochi to earn gold medals and are now being recognized on the iconic Wheaties box. Having captured the world’s attention with their stellar athletic performances, sportsmanship and inspirational stories, Shiffrin and Kotsenburg join the ranks of past champions to earn this coveted honor. The two, limited-edition Wheaties boxes will hit store shelves this spring. To view the Multimedia News Release, go to http://www.multivu.com/mnr/65466-wheaties-stars-from-sochi-featured-on-limited-edition-boxes
Added: 4541 days ago by MultiVuVideos
Runtime: 6m51s
Views: 2645 | Comments: 0
Everybody loves
Added: 5475 days ago by MultiVuVideo
Runtime: 1m50s
Views: 7048 | Comments: 0
School is out for the summer and for many teens playing video or online games is high on their activity list. According to a new survey from Capital One Financial Corporation (NYSE:COF), 56 percent of teens say they spend 30 minutes or more playing video or online games on average each day, with 18 percent spending over two hours gaming. The good news is that over half (58 percent) of teens say that the games they play are at least sometimes educational, and 76 percent of the young people polled believe that educational gaming is a great way for them to learn. To view Multimedia News Release, go to http://multivu.prnewswire.com/mnr/capitalone/51263/
Added: 5475 days ago by MultiVuVideos
Runtime: 3m21s
Views: 8456 | Comments: 0
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